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Souper delivery - Game jam project
I am happy to show off "souper delivery" which is a game made during a game jam organized by Breda University of Applied sciences. The...
Soleil D'or
Feb 223 min read
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Horizon Zero dawn open world environment generation - Research and notes
An in-depth research on procedural environment generation from the game Horizon Zero dawn. Using data from game and real life environments.
Soleil D'or
Jan 512 min read
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Unreal Engine 5 PCG - Replicating Horizon zero dawn procedural environment generation
An overview of a procedural environment generation tool I made, inspired by Horizon zero dawn, using the new unreal PCG feature from UE5.2
Soleil D'or
Jan 54 min read
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Final optimization and release of my Quake level
I finally published my Quake level; The Return Of The King!
Here I write a bit about the last tweaks and optimizing done before releasing it
Soleil D'or
Jan 42 min read
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Analyzing how textures are used in Quake
In this post, I got a bit more in depth on my process for researching and understanding texturing for my quake level.
Soleil D'or
Jan 43 min read
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